05-09-2005 | #11 | |||||||||||
Mystic
Threadstarter
Join Date: Apr 2005
Posts: 144
Quotes: 0
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Re: Video Games
I've got an unused copy of the Alice PC game that I can donate if anyone wants it. Somehow I never really got hooked on PC games, although the brief time I devoted to this one was not without rewards - the game does have a striking (if sort of primitive) visual style.
I have no idea how it will run on Win2000, but if anyone wants my copy, I can mail it to you (at least within the US or Canada - I'm a poor working stiff). | |||||||||||
05-09-2005 | #12 |
Grimscribe
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I was about to suggest the Silent Hill series...and yes...the second one is the best
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there is no stronger drug than reality
yog-sothoth |
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05-19-2005 | #13 | |||||||||||
Acolyte
Join Date: Jan 2005
Posts: 77
Quotes: 0
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Re: Video Games
like you im not a big gamer. get through about three a year. but check out 'the suffering'. you play a guy who MIGHT have murdered his family and has been sent to this horrible, island-based prison. the boss is a bit of a dabbler and manages to bring hellish creatures to the fore, which go through the populace in no time, leaving you to make your way to freedom while battling various freaky monsters. its a third-person shooter (the only kind i play, apart from the odd first person), but you can also play it first person. well spooky, great prison, and its even got a 'haunted prison' documentary.
currently playing psi-ops by the same company. also pretty dark and a great game. Liked the theme of silent hill, but not enough action – found it a bit plodding. | |||||||||||
05-19-2005 | #14 |
Grimscribe
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Re: Video Games
EoU's latest album is ####ing great |
there is no stronger drug than reality
yog-sothoth |
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05-21-2005 | #15 | |||||||||||
Grimscribe
Join Date: Mar 2005
Posts: 1,285
Quotes: 0
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Re: Video Games
I liked the second part of Silent Hill but it was way too scary for me. Im more into atmospheric adventure games, with less shooting and more puzzles. Arcane is definitely this type of a game. I would also recommend a french game "Dracula:Resurrection" and it's sequel "Dracula:The Last Sanctuary". It has some very disturbing images and fantastic settings - as if taken directly from the real Transylvania (believe me, I've been there)!
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"In my imagination, I have a small apartment in a small town where I live alone and gaze through a window at a wintry landscape." -- TL
Confusio Linguarum - visionary literature, translingualism & bibliophily
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05-24-2005 | #16 | |||||||||||
Grimscribe
Join Date: Jan 2005
Posts: 828
Quotes: 1
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Re: Video Games
Thank you, my good sir ! The byakhee will be dismissed. Khyqh'khruch Hquheshha'hh! Anyway, the Hounds of Tindalos are horrid pan-dimensional beasties, born of the angles of time as we were born of its curves. They lust for some innate quality in normal life that they have not, and viciously hunt down makers of paradoxes and time-travellers in general. All that seems to remain of their victims is a pus-like bluish green substance. My modern theory: antimatter exposure. Their appearance is most likely not canine, likely simply indescribable. As an author, I will be mentioning them in my short fiction "The Grey Simulacrum". | |||||||||||
"And into his dreams he fell...and forever."
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05-27-2005 | #17 | |||||||||||
Chymist
Join Date: Apr 2005
Posts: 435
Quotes: 0
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But the first two are great, 2 being the most "personal" storyline (It actually affected me) and 1 being the most hellish and thus my favorite one. Matt Cardin's fiction often reminds me of the fleshy decay of Silent Hill 1' aesthetic. | |||||||||||
Anyway, people die...
-Current 93 I am simply an accident. Why take it all so seriously? -Emil Cioran |
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07-04-2007 | #18 |
Grimscribe
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Re: Video Games
Has anyone played the Call of Cthulhu game? I am told that it received mixed reviews and that its publisher experienced financial difficulties. A recent article from Escapist discusses Lovecraft-inspired computer games and explains why they have not been very successful.
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07-04-2007 | #19 | |||||||||||
Town Manager
Join Date: Jan 2005
Posts: 1,821
Quotes: 19
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Re: Video Games
Call of Cthulhu - Dark Corners of the Earth for the X-Box. The controls were awkward and there were points of insane difficulty which ruined the game for me. I gave up playing it altogether after reaching a point in the game where I was continually dying and having to re-trace my steps in a perpetual cycle of death. Otherwise, the graphics and story were done rather well.
I own | |||||||||||
THOMAS LIGOTTI ONLINE
A Shining Brainless Beacon Of Elegant Mutations And Cunning Annihilations |
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07-04-2007 | #20 | |||||||||||
Mystic
Join Date: Oct 2006
Posts: 119
Quotes: 0
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Re: Video Games
I played through 'Call of Cthulhu - Dark Corners of the Earth' last year. I enjoyed the game, but I should mention that I found it to be entertaining in a way quite different to the way I would enjoy a Lovecraft tale.
I haven't read the article about Lovecraftian games and why they don't succeed, but my own impression is that they seem built around the (I think mistaken) premise that what made Lovecraft's fiction so frightening was his monsters. I think this a big although ubiquitous misconception. You can't expect to feel a Lovecraftian pang of supernatural horror when you have the power to lay waste to a horde of Deep Ones with a side-by-side 12g. What true horror can be defeated in such a mundane way? In Lovecraft's tales we'd be lucky if we caught even a glimpse of his beasties. I liked DCotE because it was what I'd call a 'historical shooter', and had some novel elements such as the sanity system; but the constant drove of humanly-defeatable enemies (while cleverly realised by the visual designers) had little more than a desensitizing effect. I also own Chaosium's pen and paper RPG 'Call of Cthulhu', but I've never played a game of this where the key elements of a Lovecraftian tale have dominated - narrative blurring, suggestion, and painstaking restraint. More to do with who is running the session than the system itself which is very well done. | |||||||||||
OMNIA VNVS EST
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