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Old 09-18-2015   #1
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Good article: "The Campy Cosmic Horror of H. P. Lovecraft"

I find myself quite impressed by this piece at The Digital Antiquarian, "An Ongoing History of Computer Entertainment," even though the writer's ultimate judgment on Lovecraft is too harsh for my taste. He judges Lovecraft a mostly bad -- very bad -- author who could occasionally produce works of genius, but who is really, finally fascinating and worth reading because of his rivetingly neurotic and flawed personal character and his strange influence on pop culture at large. But it's obvious throughout that the writer, one Jimmy Maher, is a skilled wordsmith who's deeply knowledgeable about all things Lovecraftian.

Here are three excerpts:

Quote
"The Campy Cosmic Horror of H. P. Lovecraft"

by Jimmy Maher

The Digital Antiquarian, September 18, 2015

Lovecraft is in most respects a pretty bad writer. He is, however, an otherwise bad writer who somehow tapped into something that many people find deeply resonant of the proverbial human condition, not only in his own time but perhaps even more so in our own. Despite his clumsy prose and his racism and plenty of other sins, his stature has only continued to grow over the decades since his death in poverty and obscurity in 1937 at age 46. This man who himself believed he died a failure, who saw his work published only in lurid pulp magazines with names like Weird Tales and never had the chance to walk into a bookstore and see a book of his own on the shelf, now has a volume in the prestigious Library of America series. His literary influence, at least within the realm of fantastical fiction, has been almost incalculable.

. . . But just what is it about this profoundly limited writer that makes his work so enduring? Well, I can come up with three reasons, one or more of which I believe probably apply to most people who’ve read him — those, that is, who haven’t run screaming from the horrid prose.

The first and most respectable of those reasons is that when he wrote “The Call of Cthulhu,” his one stroke of unassailable genius, Lovecraft tapped into the zeitgeist of his time and our own. We should think about the massive shift in our understanding of our place in the universe that was in process during Lovecraft’s time. In the view of the populace at large, science had heretofore been a quaint, nonthreatening realm of gentlemen scholars tinkering away in their laboratories to learn more about God’s magnificent creation. Beginning with Darwin, however, all that changed. Humans, Darwin asserted, were not created by a divine higher power but rather struggled up, gasping and clawing, from the primordial muck like one of Lovecraft’s slimy tentacled monsters. Soon after the paradigm shift of evolution came Einstein with his theories about space and time, which claimed that neither were anything like common sense would have them be, that space itself could bend and time could speed up and slow down; think of the “loathsome non-Euclidean geometry” of Lovecraft’s Great Old Ones. And then came our first inklings of the quantum world, the realization that even the comforting regularity of Newtonian physics was a mere facade spread over the chaos of unpredictability that lay beneath. The world seemed to be shifting beneath humanity’s feat, bringing with it a dawning realization that’s at the heart of the embodiment of existential dread that is Cthulhu: that we’re just not that important to anyone or anything; indeed, that it’s difficult to even express how insignificant we are against the vast sweep of the unfeeling cosmos. I believe that our collective psyche sill struggles with the ramifications of that realization today. Some cling ever tighter to traditional religion (it’s interesting to note that fundamentalism, in all its incarnations, is a phenomenon that postdates Darwin); some spend their lives trying to forget it via hedonism, career, social media, games (hey, I resemble that remark!); some, the lucky ones, make peace with their insignificance, whether through Nietzschian self-actualization, spirituality, or something else. But even for them, I believe, persists somewhere that dread and fear of our aloneness and insignificance, born of the knowledge that a rogue asteroid — or a band of inconceivably powerful and malevolent aliens — could wipe us all out tomorrow and no god would save us. It’s this dread and fear that Lovecraft channels.

. . . If you haven’t yet read Lovecraft, I certainly recommend that you do so. Love him or hate him, he’s a significant writer with whom everyone — especially, as we’ll begin to see in my next article, those interested in ludic culture — should be at least a little bit familiar.

Last edited by matt cardin; 09-18-2015 at 11:24 AM..
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